Making Dreams Come True: Global Illumination with Enlighten

タグ:
日時:
2015年08月28日(金)11時20分〜12時20分
形式: レギュラーセッション
プラットフォーム: PC
受講スキル:
Basic background knowledge of game development.
受講者が得られるであろう知見:
How Enlighten can bring real-time cinematic quality lighting to your game.
セッションの内容

"This is gorgeous! I remember having dreams about this kind of dynamic indirect lighting back when I was building the Unreal Engine 1 renderer!"
In this talk, you will find out why Tim Sweeney, Founder of Epic Games, said this about Enlighten, the only global illumination and lighting middleware available as a standalone SDK, as part of Unity 5, or through the Unreal Engine Integrated Partners Program. We present an overview of the Enlighten feature set and explain how you can use it to enable fast iteration and high visual quality on all platforms from mobile devices to consoles and high-end PCs. The talk will include workflow examples as well as a discussion of new gameplay features enabled by Enlighten's dynamic global illumination.


講演資料

  • 281.pdf

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講演者プロフィール

ウィリアム・ジョゼフ

ウィリアム・ジョゼフ
所属 : Geomerics, an ARM company
部署 : Media Processing
役職 : Engineer

Will started making games in his bedroom at an early age. After more than ten years working for EA UK across both design and engineering teams he joined Geomerics where he specialises in the integration of Enlighten into game engines.

《講演者からのメッセージ》
Discover a dynamic global illumination technology that both drives up visual quality and dramatically reduces lighting production time.